![]() The 'control Reaper' and 'synthesis' options won't have that additional scene even with max EMS for obvious reasons.Īlso make sure that 5000+ is EMS, not just base military strength before multiplied by the readiness %. I have EMS well over 5000 and have never seen the scene with the N7 dog tags and "shepard breathing in" am I missing something here or is that site you linked trolling? Quite happy with my ending apart from geth and edi though and what the fuck is up with joker and co in the middle of nowhere? you then hear sheppard gasp in air and start to breath and the chest starts moving. and i got a small cutscene where it zooms on a burnt up chest piece of armor with N7 dogtag on it. then picked the destroy reapers option even though i felt majorly bad for the geth as they only had their freedom long enough for sheppard to exploit it. shot TIM before he killed anderson and got the anderson i love you child death speech. Regarding Elwe Singollo's question on the additional part of the ending concerning the fate of Shepard as quoted below : * except the 5000+ readiness level ending where Shep apparently does live? I expected at the very least to be able to speak to my love interest one more time over radio :'( Being dead in all* cases doesn't exactly make it easy to find out either, even with DLC that's sure to follow. You know that Joker and 2 random squadmates survived, but beyond that nothing. It also doesn't help that you've got zero clue as to the fate of pretty much everyone you've come across at the conclusion. to stop the cycle of synthetics killing organics". ![]() "We created synthetics (Reapers) to kill organics. What stung though more than the "whatever you choose the only thing that changes is the explosion colour" is that the logic of the ending doesn't stand up to even the most rudimentary scrutiny. It really felt that Bioware wrote themselves into a corner trying to make it so everyone would see the whole game in spite of whatever choices they had made that they had to introduce some new character to spout nonsensical gibberish to the player. Whilst I'm not going to accuse Bioware of killing my dreams the ending felt like a total deus ex machina. At least the Citadel DLC went a ways to cheering up fans.I had the ending (regards the kid) spoiled by a YouTube vid comment when all I wanted to do was listen to the kickass soundtrack :( While the extended cut did mend a lot of plot holes and fan concerns, a lot of the damage had already been done. This might not be so brutal if we hadn’t spent dozens of hours building our relationship to Shepard as a protagonist and our crew only for things to unceremoniously peter out with little substance. That last one I’ve found to be unusually popular but the way everyone's eyes glow green as you mush up their DNA never sat right with me. One ending would have you destroy the sentient AI big bads along with other AI life, some who you’ll have become quite fond of, another gave you control over the former, and the green option had you turn everyone into synthetic/organic hybrids. An ending so controversial that BioWare had to release an extended cut version that was more satisfying, the seminal sci-fi trilogy ended not with a bang but with a choice of your favourite primary colour.
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